*************************************************************************************************************

HOME - HISTORY - INFORMATION - LOCATIONS - RANKINGS

*************************************************************************************************************

TEXAS HOLD 'EM

1.The two players to the left of the dealer put out blind bets. The player directly to the dealer's left puts out the small blind while the player two to the dealer's left puts out the big blind.

2.Every player is dealt two cards, face down. These are called hole or pocket cards.

3.The action, or the first move, falls on the player to the left of the big blind. He or she can either call the bet, raise it, or fold. Betting continues around the table, clockwise.

4.After the betting is completed, three cards are dealt face up in the center of the table, which is referred to as the board. The first three cards in Texas Hold'Em are called the flop. These cards are “community cards” meaning everyone can (and will) use them in combination with their own hole cards to make the best hand.

5.From the flop on, betting begins with the player to the dealer’s left, who can check or bet.

6.A fourth card is dealt face up onto the board. This is called fourth street or the turn card. Another round of betting.

7. The final card is dealt face up. This card is also called fifth street or the river. A final round of betting occurs.

8. The remaining players show their cards and the person who can make the best five card hand by combining their pocket cards with the cards on the board wins. Note: In some rare cases in Texas Hold'em, the five cards making up the board will actually be the best hand, in which case everyone left in the hand divides up the pot.

_________________________________________________________________________________________________________________________________________________________________

COMMUNITY CARD GAMES

Double Deal Option – Any standard community card game that is dealt with a flop, turn and river may be dealt with two boards. After one burn card, two separate flops are dealt. After the betting round and another single burn card, two separate turns are dealt. After another betting round and another single burn card, two separate rivers are dealt. The high hand for each board will win half of the pot.

Reverse Option – Any standard community card game that is dealt with a flop, turn and river may be reversed. The order in which the board cards are revealed are the river, the turn, followed by the flop.

HOLD’EM VARIATIONS – In these games, players may use any combination of the cards available and only the highest hand will win the pot.


Super Eight (Three-Card Hold’em)

This is played the same as Texas Hold ‘Em, with the one exception that each player is dealt three cards at the beginning of the game instead of two.

Pineapple or Crazy Pineapple - This is like Hold’Em, but instead of being dealt 2 hole cards, each player gets 3 hole cards.

1. In Pineapple, each player discards one card, followed by a betting round.

2. After the betting is complete, a burn card and the flop(s) is dealt, followed by a betting round in Pineapple.

3. In Crazy Pineapple, each player discards one card after the flop, followed by a betting round.

4. From here, the game is identical to Texas Hold'em. The burn and turn(s) are dealt, a round of betting happens, the burn and river(s) are dealt, another betting round, and then there's the showdown. Players can use any combination of the 2 hole cards in their hands and the 5 board or community cards on the table to make the best hand, and the best hand wins the pot.

Jamaican Pineapple –

1. Deal five cards face down to each player followed by a betting round.

2. Burn a card followed by three common cards face up to the table. Each player will discard one card followed by a betting round.

3. After the turn and river, preceded by burn cards, each player will discard one card followed by a betting round and a showdown.

Egyptian Hold 'Em -

• The flop: The dealer deals three cards face up in a line along the table.

• The turn: The dealer deals two cards face up directly above where the earlier flop cards were dealt.

• The river: The dealer deals one final card directly above where the earlier turn cards were dealt.

Iron Cross

1. Each player is dealt four cards, followed by a betting round.

2. The dealer will lay five cards on the table in juxtaposition; that is in two rows of three cards that cross each other at the center card of each row. These cards are dealt one at a time in clockwise rotation with the last card dealt to the center. Each card is followed by a betting round, making five betting rounds altogether.

Once all five cards have been dealt and the fifth and final betting round is done, each player decides which row of three cards he will use to supplement the four cards in his hand. With these seven cards, the player makes the best five card hand

Cincinnati

1. The dealer deals five cards to each player, followed by a betting round.

2. Four community cards are dealt to the center of the table, one at a time, with a betting round after each.

After the final betting round, there is a showdown. Players make the best five card hand out of the nine cards.

The Spoiler

Five cards are dealt to each player and one community card is flipped, followed by a betting round. A second community card is dealt, followed by another betting round, followed by a third community card, followed by another betting round.

After the third betting round, players must discard three cards from their hand. The last two community cards are dealt one at a time, followed by a betting round. Players make their best five card hand using the five community cards and the two cards left in their hand.

Same'Em

1. Three cards are dealt to each player and there is a round of betting.

2. A three-card flop is dealt, followed by a second round of betting.

3. A fourth card is dealt to each player and a fourth card (the turn) to the table, and there is a third round of betting.

4. A fifth card is dealt to each player and a fifth card (the river) to the table, and there is a fourth and final round of betting.

5. Each player in the showdown makes the best possible 5 card poker hand out of the 10 available cards (five in hand and five on the table).

OMAHA and VARIATIONS – Players may only use a certain number of cards from their hole cards. The rest must be among the community cards. All Omaha varieties may be played as high only or high/low eight or better.

ADD-ONS – Any standard Omaha based game that is dealt with a flop, turn and river may have a side car. The flop and turn are dealt as usual. The river, however, consists of 2 cards. Players may use only 1 of the 2 river cards. As required in Omaha, players must use 2 of their hole cards plus 3 of the board cards to make their hand. If played high-low a player going both ways may include 1 of the river cards for their high hand and the other for their low hand if they wish.

Omaha or Big O (Five-Card Omaha)

This is like Hold’Em, but instead of being dealt 2 hole cards, each player gets 4 or 5 hole cards, but must use exactly 2 of them to form their final hand.

Irish Hold 'Em (Crazy Omaha)

This is played the same as Omaha Hold 'Em, with one exception. After seeing the first three community cards on the flop, each player must discard two of their four cards. The player must use the two remaining cards in his final hand.

Tahoe (Three-Card Omaha)

This is played the same as Texas Hold 'Em, with the two exceptions. Each player is dealt three cards at the beginning of the game instead of two, but can only use two of their three hole cards in their final hand.

Billabong

Each player is dealt four hole cards, three down cards and one up card face up. The player with the highest up card starts the betting, aces representing the highest card, then King and so on. Then, burn a card followed by 3 community cards, the flop, followed by another round of betting. After this round of betting, burn another card followed by the fourth community card, the turn, and another round of betting.

There is then a final burn card and community card dealt and then a final round of betting followed by showdown. To win the pot you must make the best 5 card poker hand using either three or four of the cards in your hand (your hole cards) and either one or two of the community cards (depending on how many of your hole cards you use).

Slammer

In this variation of Omaha five cards are dealt to each person. Nine cards are dealt to the board in a cross pattern: a row of five and a column of five intersecting at one common card in the middle. After the first betting round, one card from each line is exposed; the middle card is exposed after the fifth betting round.

Thirty-Two

Each player is dealt 5 hole cards followed by a betting round. Four board cards are placed face down. Cards are revealed one at a time with a betting round after each. Players must use 3 of their hole cards plus 2 of the board cards to make their hand.

________________________________________________________________________________________________________________________________________________________________

Five Card Draw - May be played as single or double draw. May be played high, low (Lowball) or high/low.

1. The dealer deals each player five cards, face down followed by a betting round.

2. Remaining players may trade in up to three cards from their hand for new ones. If a player has an ace, he/she can trade in the other four cards in his/her hand, but must show the ace. This is followed by another betting round of betting.

3. In double draw, another exchange of cards takes place, followed by another betting round.

4. After the betting is completed, players show their hands and the best hand wins the pot.

5. When comparing hands for low, aces can count as low and straights and flushes do not count, so the lowest hand is A-2-3-4-5. Note that this same hand could at the same time win high.

Badugi – A Badugi is 4 cards of different suits and ranks. Straights do NOT count against you, but matching suits do. The perfect Badugi is A234 of different suits.

1. Each player is dealt four cards face-down. After each player checks their hand, a round of betting occurs.

2. After the betting is complete, each player is allowed to choose 0-4 cards to discard and draw new cards.

3. After each player has received their new cards, another round of betting occurs. This is followed by a second round where players can draw cards, and a third round of betting. There is then a final round of draw and a final round of betting.

4. Players reveal their hands and a winner is determined. A Badugi always beats any three card hand. When comparing hands, the player with the lowest high card wins. If there are no Badugis, the most number of unmatched cards are compared and the lowest high card wins.

Deuce-To-Seven Triple Draw - The "deuce-to-seven" part of this game means it is played for low, but not the low of razz or most hi/lo poker games. In deuce-to-seven, you want to make the worst hand possible without making a straight or a flush. In this game, straights and flushes do count against you, and aces are always high. The best low hand is 2-3-4-5-7, not of the same suit.

1. Players may trade in any cards from their hand for new ones. Note: You don’t have to trade any cards – if you’ve already got good hand, you’ll want to “stand pat” and keep the cards you were first dealt.

2. After each round of draws, there is a round of betting.

__________________________________________________________________________________________________________________________________________________________________

STUD POKER

All stud varieties of more than 5 cards may be played as high only, low only or high/low eight or better.

Seven-Card Stud

1. The dealer deals each player two cards down (called hole or pocket cards) and one card face-up.

2. In either high game, the high card has the first option to bet. In Razz, the low card does.

3. Then, another card is dealt to each player face-up. This card is also known as "4th street" or "the turn” followed by another betting round.

4. The fifth card (“5th street” or “the river”) is dealt face-up followed by another betting round.

5. The sixth card is dealt face up with another betting round.

6. The seventh and final card is dealt face-down to the players remaining in the hand. A final round of betting occurs.

7. The players show their hands at the showdown. The player who can make the best five-card hand from the seven they were dealt, wins.

8. In the high/low game, the low hand cannot have a card higher than 8 in it. In other words, if you have Ace-2-4-6-9-10-10 as your final 7-card hand, you don't have a low, because the best low hand you can make is Ace-2-4-6-9. There may not be a qualifying low hand, in which case the high hand "scoops" or wins the whole pot.

9. Razz doesn't have an "eight or better" component to its play. Any hand can win, including hands with low pairs. However, while this is possible, it's highly unlikely, and most winning Razz hands will not have a pair in them. The lowest hand is A-2-3-4-5, because straights and flushes don't count against a hand being low, and aces are counted as low.

Maverick (Six-Card Stud)

Six cards are dealt to each player: one down; four up; one down. There is a betting round after the first up card and each card thereafter. Players make their best five card hand with the six cards.

Choose Your Own

1. Players are dealt two cards face down and one card face up followed by a betting round.

2. One card is dealt face up in the middle for every player. The player with the lowest hand showing gets to pick which card they want. Ties go to the player closest to the dealer’s left. After that, the next lowest hand chooses, and so on, until the highest hand takes the last card, followed by a betting round.

3. The remaining up cards are chosen in this same manner until each player has a total of 4 face up cards.

4. Remaining players are dealt their final card face down, followed by the final betting round.

New York Stud

1. Each player is dealt two down cards followed by a betting round.

2. The dealer then exposes the top card off of the deck. The first player to the left of the dealer has the option of either choosing the exposed card or a blind one from the top of the deck. Whichever choice the player makes, that player receives the card in his hand face-up. If that player chose the exposed card, then the dealer replaces it with the next card off the top of the deck and gives the same choice to the next player. If that player chose a blind card, then the next player is given the option to take the exposed card or a blind one. The exposed card is not replaced until it is either chosen by a player or the dealer turns it down. Once the dealer turns it down, the round of dealing is over, followed by a betting round.

3. This continues through the four face-up cards, followed by a face down card being dealt to each remaining player.

4. After a final betting round there is a showdown and the best hand wins.


Give It To Me - May only be played high or low.

1. Deal four cards face down to each player. Each player flips over one down card of their choice for their own hand and one card of their choice for the player to their left followed by a betting round.

2. Deal two more cards to each player. Each player flips over one down card of their choice for their own hand and one card of their choice for the player to their left followed by a betting round. This continues until each player has two down cards and four up cards.

3. Deal one down card to each player. After a betting round, there is a showdown. The best hand splits the pot with the player to their left.

The Deck

1. The dealer deals a card face-down to each player, and then exposes the top card off of the deck. The first player to the left of the dealer has the option of either choosing the exposed card or a blind one from the top of the deck. Whichever choice the player makes, that player receives the card in his hand face-up. If that player chose the exposed card, then the dealer replaces it with the next card off the top of the deck and gives the same choice to the next player. If that player chose a blind card, then the next player is given the option to take the exposed card or a blind one. The exposed card is not replaced until it is either chosen by a player or the dealer turns it down. Once the dealer turns it down, the round of dealing is over, followed by a betting round.

2. When the next round of dealing starts after the betting round, whichever card was exposed is placed at the bottom of the deck, replaced by a new card from the top of the deck. This continues until each player has one card in the hole and four cards face-up. There is a final betting round and the best hand wins.

_________________________________________________________________________________________________________________________________________________________________

COMBINATION GAMES

All combo games may be played high, low or high/low eight or better.

English Stud Poker (Stud with a few draws) – This is dealt as standard seven-card stud with two down, four up, and one down. However, after the 5th, 6th and 7th cards, prior to the betting round, each player has the option to discard one card from their hand for a new one from the deck. If the player discards one that was face-down, that player receives the new card face-down. If the player discards one that was face-up, that player receives the new card face-up.

Psycho (Five card draws turns into stud)

1. Five cards are dealt to each player followed by a betting round.

2. Players may discard up to three cards, or four if they have an ace, for new ones. Note: You don’t have to trade any cards – if you’ve already got good hand, you’ll want to “stand pat” and keep the cards you were first dealt.

3. Each player turns up three cards from their hand. The player with the best hand showing opens up a second betting round.

4. After the second betting round, each player is dealt another card face up. The player with the best hand showing opens a third betting round.

5. After the third betting round, each player is dealt a seventh card face down, now having two down, four up, and one down. The player with the best hand showing opens a final betting round, before the showdown.

_________________________________________________________________________________________________________________________________________________________________

OTHER

Pass The Trash (Anaconda)

1. This game is a high/low split pot game. Straights and flushes do not count against you for the low.

2. All players are dealt seven cards followed by a betting round.

3. Each player chooses 3 cards to pass to your immediate left, followed by a pass of two cards two spots to the left, and a pass of one card three spots to the left, with a betting round after each.

4. If at any time, a pass is not available based on the number of people, the betting round will still occur.

Stormy Weather

1. Deal four cards face down to each player followed by a betting round.

2. Players may exchange up to 3 cards with new cards from the deck followed by a betting round.

3. Deal three community cards with a betting round between each followed by a showdown. Each player may only use one community card.

The Game

1. Deal two cards face down to each player. Simultaneously, each player will flip one over, followed by a betting round beginning with the lowest hand showing.

2. The deal continues in this manner until each player has five down cards and five up cards. After the final round of betting, there is a show down with the highest hand of down cards splitting the pot with the lowest hand of up cards.

Vancouver Stud (Stud with community cards)

1. Each player is dealt 2 face down cards. There is a round of betting.

1. After the first round of betting, each surviving player is dealt one face up card of their own (counting only toward their hand) and one community card is dealt (counting towards everyone's hand). There is a second round of betting.

2. Each surviving player is then dealt a face down card that counts toward their hand only, and a second community card is dealt face up. There is a third round of betting.

3. Each surviving player is dealt another face up card, and another community card. At this point, active players should have five cards each - three face down and two face up, and there are three face up community cards in the middle. There is a final round of betting followed by a showdown.

************************************************************************

Subscribe to our e-newsletter! Stay informed with the latest poker league news and events and other poker-related news in Northeast Florida, Jacksonville, Orange Park, and Surrounding Area.

Home - History - Information - Locations - Rankings - Fun Stuff - Sponosrship - Social Media

Copyright 2015 JACKSONVILLE POKER ASSOCIATION (JPA)

Terms Of Use - Privacy Statement